All iteractive - How can developing interactive and immersive games with players feedback loops produce design research?

All interactive - Lecture on teaching and Folly Feast Lab work - University of Tokyo - Syracuse Florence - ALBA Beirut - Angewante - SCI-Arc - 2022

ALL INTERACTIVE investigates the role of interaction and immersion in designing spaces. We will dive into the exciting world of game engine, photogrammetry, artificial intelligence, simulation, networking, virtual and mixed realities to understand how they can be built as research tools.





All interactive - Lecture on teaching and Folly Feast Lab work - University of Tokyo - Syracuse Florence - ALBA Beirut - Angewante - 2022
Yara Feghali / 2024